EVE - Wall-E AI 4 LIFE

Saturday 24 August 2013

Amazing Toyota-MusicBot !!


Advantages and Disadvantages of Artificial Intelligence


Even though artificial intelligence may have positive outcomes, why create it if it has the possibility of being as destructive as some scientists predict?  Some scientists firmly believe that these "creatures" would not be as malicious towards humans as humans are towards animals.  Is this a risk worth taking?  According to scientist Hubert Dreyfus, it is not worth considering the negative implications because there is only a remote possibility that artificial intelligence will be dangerous.

Artificial Intelligence in education

















For decades, science fiction authors, futurists, and movie makers alike have been predicting the amazing (and sometimes catastrophic) changes that will arise with the advent of widespread artificial intelligence. So far, AI hasn’t made any such crazy waves, and in many ways has quietly become ubiquitous in numerous aspects of our daily lives. From the intelligent sensors that help us take perfect pictures, to the automatic parking features in cars, to the sometimes frustrating personal assistants in smartphones, artificial intelligence of one kind of another is all around us, all the time.

Aritificial Intelligence (AI) in gaming



   In video gamesartificial intelligence is used to produce the illusion of intelligence in the behavior of non-player characters (NPCs). The techniques used typically draw upon existing methods from the field of artificial intelligence (AI). However, the term game AI is often used to refer to a broad set of algorithms that also include techniques from control theoryroboticscomputer graphics and computer science in general.
   Since game AI is centered on appearance of intelligence and good gameplay, its approach is very different from that of traditional AI;workarounds and cheats are acceptable and, in many cases, the computer abilities must be toned down to give human players a sense of fairness. This, for example, is true in first-person shooter games, where NPCs' otherwise perfect aiming would be beyond human skill